Shield is slated to be the first implementation of the Tegra 4 processor. It’s packed with batteries giving an estimated 5-10 hours of gameplay and if you’re just watching video it gives 24 hours of playback. It has a unique sound system that uses a bass reflex system that extends its low-end frequency capabilities and it has twice the capability of a current HP laptop with Beats audio. It has a console-grade game controller with physical buttons, joysticks, bumpers and the rest.
What makes Shield particularly interesting to PC gamers is that it will be the first Android-based device that will interface with Valve’s STEAM service, with its 2,000+ PC game titles. You can wirelessly connect the Shield ot any Windows PC in your home at play any PC game that your PC can play at the full resolution and detail settings that your PC supports with no noticeable lag. Using Steam’s “Big Picture” interface and the HDMI port built into the Shield, gamers can extend the PC game to their HDTV at home. Shield integrates the game libraries of Google Play, TegraZone, and STEAM so all of your games can now be enjoyed anywhere in the home.
Nvidia claims that Shield “expresses our philosophy that gaming should be based on open platforms, where games can be enjoyed in a range of models — from free-to-play up to premium, blockbuster titles.”
This is something of a departure for Nvidia because it means selling a device directly to consumers rather than selling just a processor or GPU that goes inside a PC or tablet from another manufacturer.
To quote Nvidia’s blog, “Project SHIELD will let you ride the wave of Android free-to-play games from any beach — or anywhere else — you choose. And it can stream titles from your gaming PC, untethered, from anywhere in the house.”
No pricing or release date is available at this time, but we’ll keep you posted with more as we get our hands on this exciting new product.