iD Software: Microsoft is Wrong About PC Gaming

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iD’s Creative Director, Tim Willits, thinks Microsoft is all wrong about the future of PC gaming.

Kudo Tsunoda, who serves as creative director for Microsoft’s Kinect team, thinks that the battle’s over and the console won.

In a recent interview, Tim Willits rejected Tsunoda’s points about PC gaming in general, and FPS players specifically. Tsunoda, clearly in favor of console gaming, brought up Halo as a new concept in console gaming:

“Halo did an awesome job of building a first-person shooter exclusively for the console, and now hardly anyone plays first person shooters on the PC anymore. It’s all about the console.”

Those are strong words, and PC gamers are quick to point to digital delivery service Steam’s freely available statistics.

Steam

Peak numbers for some of those games make a strong case for the viability of PC gaming, especially considering the fact that 70% of the list is comprised of first person shooters. In making the case for gaming on the computer, Willits mentions that the mouse is still widely considered to be the best device for aiming, and speaks to the platform’s stability:

“In my opinion the PC will always be the core of the gaming industry – it is the timeless stable platform that as developers we will always be able to rely on. Unlike consoles, the PC doesn’t disappear because one company decided it wasn’t profitable or decided to make a new version. The PC platform is always evolving but staying stable.”

 

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