AMD and Havok to optimize physics for gaming

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AMD and Havok today announced that they will jointly investigate how to best optimize physics effects in games using AMD’s full line of products.

As the complexity and visual fidelity of video games increases, AMD wants to take advantage of opportunities to improve the game experience, said Rick Bergman, senior vice president and general manager, Graphics Products Group, AMD. By working with the clear market leader in physics software, AMD can optimize our platforms to consistently deliver the best possible visual experience to the gamer.

There are currently over 100 developers and 300 leading titles using the Havok physics engine. AMD and Havok are demonstrating their commitment to open standards by working together. Havok physics scales extremely well across the entire line of AMD processors. In addition to processors, AMD and Havok will also investigate how well physics scale on the ATI Radeon lineup of graphics cards.

Physics is an important part of todays game experience, and in the quest for greater realism the usage and requirements of physics computation is expected to increase, said Dean McCarron, principal analyst, Mercury Research. New technologies that improve physics simulation will enhance the gaming experience.

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